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There is also a 3 rd property that we need to know about, which is the Base Armour.
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There are a total of 36 damage classes in the game but pierce and melee damage classes are the most commonly known ones, as they are the only ones which are actually shown in game. These are also commonly called the Damage Classes, and are used to calculate the damage each unit does to any other unit. Introduction ¶Įach unit in the game has two essential properties, a list of Attack Classes and a list of Armour Classes. Aside from that, it is quite interesting in itself to know how damage is calculated behind the scenes in the game. Understanding how damage calculation works and how attacks from one unit to another are calculated is essential for modding and using some of the effects in triggers.
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Why do you, a map maker, need to know this? ¶
#Age of empires dmg full
Have you ever wondered how bonus damage works in AoE2? How does a Halberdier get its +32 damage against cavalry? How does a Cataphract only take +16 damage from Halbderdiers instead of the full 32? How does a leitis do damage while ignoring all armour? And finally, how could you give bonus damage or armour against bonus damage to units for yourself? Lets find the answers to these questions by learning about the armour and attack class system of AoE2 2. The Armour & Attack Class System: The Backbone of Age of Empires II ¶